The GTA 6 Map Explained: Vice City and Every Region of Leonida
GTA 6 doesn't just return to Vice City — it gives the city an entire state to live in. Welcome to Leonida, Rockstar's satirical take on modern Florida, stretching from neon beachfront to gator-filled swamp. Here's every region Rockstar has officially revealed, and what each one tells us about how the game will play.
Vice City
The heart of the map and Rockstar's modern Miami. Last seen in 2002's GTA: Vice City as an '80s pastel fever dream, the 2026 version is a contemporary city of influencers, beach culture, nightlife and money old and new. Expect this to be where the story's center of gravity sits — it's where protagonists Jason and Lucia's paths cross the city's criminal food chain.
Leonida Keys
A chain of tropical islands strung off the southern coast — Rockstar's version of the Florida Keys. Officially described as a boating paradise with a smuggling underside, it's also where Jason lives and works for local drug runners when the story begins. If you liked the water gameplay hints in the trailers, this is where they'll pay off.
Port Gellhorn
A faded coastal town on the other end of the glamour spectrum: cheap motels, strip clubs, demolition derbies and people hustling to get by. Think Florida panhandle rather than South Beach. Regions like this are where GTA's satire usually bites hardest.
Ambrosia
Rural, industrial Leonida — sugar fields, a refinery town, and officially home to a biker gang. Expect heartland crime, big machinery and long highways.
Grassrivers
The Everglades, in everything but name. Swamp airboats, wildlife, and plenty of places where things — and people — disappear. Rockstar's wildlife systems should shine here; alligators are heavily featured in official material.
Mount Kalaga National Park
A wilderness region of forested ridges and off-road terrain. The interesting part: real Florida is famously flat, so Rockstar inventing a mountainous park signals they prioritized gameplay variety over strict geography — dirt bikes, hunting-style wilderness and vertical terrain.
How big is the map?
What the map tells us about gameplay
- Water matters. Two coastal regions plus the Keys means boats, diving and smuggling are likely core, not garnish.
- Two protagonists, one state. Jason starts in the Keys, Lucia's story begins at Leonida Penitentiary — the map looks built to be crossed, repeatedly.
- Wildlife is back. Official material leans hard on gators, herons and swamp fauna — expect Red Dead-grade ambient life.